Sep 2–3, 2020

2020 Speakers

Phil Clay

Principal Software Engineer, Blizzard Entertainment

Phil Clay is a Principal Software Engineer on the team at Blizzard Entertainment.

He has a passion for server-side production-ready concerns for JVM-based services.

At Blizzard, he drives usage of tracing, metrics, centralized/structured logging, health checking, monitoring, alerting, routing, zero-downtime deploys and many more aspects of running production applications successfully.

Phil is a champion for reactive programming within Blizzard, and has introduced reactive support to many parts of the internal Blizzard ecosystem.

Watch Main Stage presentation